Wednesday, January 20, 2010

Magic in New Larn

As noted in the introduction magic is severely limited. Though it could be classified as a low magic world, this isn’t quite the case. The last academies were burnt down a century and a half ago, wizards were hounded out of the Empire by the Praetors and sorcery was outlawed, as it gained its power from other powers and not the emperor, followed eventually by the priests of the Arinian Pantheon, as the Emperor took over as the Emperor of the Gods as well as of Arninia. The Praetors turned their attention to the ‘infidels’ and unbelievers, until all worshipped the Emperor, though to this day no one has claimed that the Emperor has granted them a spell, though of course the Emperor himself does perform miracles.

A start to my magic 'system' in the campaign one of the defining 'themes' of this sorcery & steam setting.

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